Behold – early footage for the next Assassin’s Creed game from Ubisoft, releasing October 30 in North America.
Parkour is the display of acrobatic skills typically through an urban environment (go see YouTube to get a clear picture of what I’m talking about), and for any Assassin’s Creed game it’s the main form of traversal for either protagonist, Altaïr or Ezio. Going off the announcement trailer for Assassin’s Creed III, that isn’t going to change for the most part, except for where it’s being practiced.
If you haven’t heard by now, the forthcoming chapter in Ubisoft’s open-world stealth series is tackling The American Revolution, The American Colonies, 1775 to be specific, a setting and time period that’s more diversely sprawling with large open fields and rocky forest terrain than previous outings. Again, just judging by the trailer for Assassin’s Creed III, it seems that is where you’ll be doing most of your headhunting in, which honestly doesn’t sound like somewhere the act of parkour would be of much use – but oh, ho ho, think again.
Not only is it quite practical, but it’s also absolutely awesome in motion. Here’s that announcement trailer for Assassin’s Creed III, I’ve been going willy-nilly about, as my proof:
Tree parkour – that’s totally going to be the next big hip thing, just you see.
Of course, who you’ll be leaping from tree branch to tree branch as in Assassin’s Creed III is surely the bigger news that I should get on to, and now officially revealed by a Ubisoft press release, his name is Ratohnhaké:ton. No, no, your Gesundheits aren’t necessary (but thanks.) That’s actually his real name. His Native American name, actually. But he’s also of half English origin too – going under the adoptive name Connor as he dons the white-hood of justice to become enemy of tyranny and voice of the people, or so says Ubisoft.
Ubisoft also says that Assassin’s Creed III, which interestingly enough has been in development for over three years with twice the production capacity of any previous Ubisoft game, was built using the Ubisoft-AnvilNext engine. Essentially, this new engine promises “breakthroughs in visual quality, character models and artificial intelligence” for ACIII that will go a long way in making those battle scenes with General George Washington, leading his troops against the forces of the British Army, all the more epic.
We’ll have to wait till October 30, Assassin’s Creed III release date in North America, to see this in full glory on the Xbox 360, PlayStation 3, PC, and recently confirmed for the Nintendo Wii U. Speaking of, Walyou has the latest news on Nintendo’s next gaming machine and rumors of its reported price point that you should definitely check out.